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Showing posts with label Software Engineering. Show all posts
Showing posts with label Software Engineering. Show all posts

Thursday, October 4, 2012

LATEST SOFTWARE ENGINEERING QUESTION BANKS/PAPERS CSE

Anna University Chennai Question Bank, anna university question bank for CSE, CSE, CSE FIFTH, QUESTION BANKS, QUESTION PAPERS, Software Engineering,

Today Dr Archana Raju Birth day

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IIT NOTES



Software EngineeringSyllabus  click here to watch the  contentsProf. N.L. Sarda
Prof. Umesh Bellur
Prof. Rushikesh K Joshi
IIT BombaySyllabus Course contents
Software EngineeringWeb Syllabus Courseclcik here to watch the  contentsProf. Rajib MallIIT KharagpurSyllabus Course contents


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Wednesday, October 3, 2012

LATEST SOFTWARE ENGINEERING QUESTION BANKS/PAPERS CSE


Software Engineering, anna university question bank for CSE, CSE, CSE FIFTH, Anna University Chennai Question Bank, QUESTION BANKS, QUESTION PAPERS, 

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UNIT 1-SOFTWARE PROCESS
Part A (2 marks)
1. What is software engineering?
2. What is Software?
3. Write out the reasons for the Failure of Water Fall Model.
4. What are the characteristics of the software?
5. Define the terms :
i. Agility
ii. Agile Team
6. What are the various categories of software?
7. What are the challenges in software?
8. Define software process
9. What are the fundamental activities of a software process?
10.What are the umbrella activities of a software process?
11.What are the merits of incremental model?
12.List the task regions in the Spiral model.
13.What are the drawbacks of spiral model?
14.What is System Engineering?
15.List the process maturity levels in SEIs CMM.
16.What is an effectors process?
17.Define the computer based system.
18.What does Verification represent?
19.What does Validation represent?
20.What is the difference between the “Known Risks” and Predictable
Risks”?
21.What are the steps followed in testing?
PART B
1. Explain iterative waterfall and spiral model for software life cycle and



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CS1301 SOFTWARE ENGINEERING

2
various activities in each phase. (16)
2. Explain about the incremental model. (16)
3. Explain in detail about the software process. (16)
4. Explain in detail about the life cycle process. (16)
5. Explain Spiral model and win-win spiral model in detail? (16)
UNIT II-SOFTWARE REQUIREMENTS
PART A (2 marks)
1. What is the use of CMM?
2. Name the Evolutionary process Models.
3. What are the Objectives of Requirement Analysis?
4. What is requirement engineering?
5. What are the various types of traceability in software engineering?
6. Define software prototyping.
7. What are the Requirements Engineering Process Functions?
8. What are the benefits of prototyping?
9. What are the prototyping approaches in software process?
10.What are the Difficulties in Elicitation?
11.What are the advantages of evolutionary prototyping?
12.What are the various Rapid prototyping techniques?
13.What is the use of User Interface prototyping?
14.What is System Modeling?
15.What are the characteristics of SRS?
16.What are the objectives of Analysis modeling?
17.What is data modeling?
18.What is a data object?
19.What are attributes?
20.What is cardinality in data modeling?
21.What does modality in data modeling indicates?
22.What is ERD?
23.What is DFD?
24.What does Level0 DFD represent?
25.What is a state transition diagram?
26.Define Data Dictionary.
PART B
1. Explain in detail about Functional Modeling. (16)


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CS1301 SOFTWARE ENGINEERING

3
2. Explain in detail about Structural Modeling. (16)
3. Explain in detail about data modeling. (16)
4. Explain about rapid prototyping techniques. (16)
5. Explain the prototyping approaches in software process. (16)
UNIT III-DESIGN CONCEPTS AND PRINCIPLES
PART A (2 marks)
1. What are the elements of Analysis model?
2. What are the elements of design model?
3. How the Architecture Design can be represented?
4. Define design process.
5. List the principles of a software design.
6. What is the benefit of modular design?
7. What is a cohesive module?
8. What are the different types of Cohesion?
9. What is coupling?
10.What are the various types of coupling?
11.What are the common activities in design process?
12.What are the benefits of horizontal partitioning?
13.What is vertical partitioning?
14.What are the advantages of vertical partitioning?
15.What are the various elements of data design?
16.List the guidelines for data design.
17.Name the commonly used architectural styles.
18.What is Transform mapping?
PART B
1. Explain in detail the design concepts. (16)
2. Explain the design principles. (16)
3. Explain the design steps of the transform mapping. (16)
4. Explain in detail about the real time systems. (16)
5. Explain in detail about SCM. (16)
UNIT IV-TESTING
PART A (2 marks)
1. What is a Real time system?
2. What is SCM?
3. What is SCI?


CS1301 SOFTWARE ENGINEERING

4
4. Define software testing?
5. Define Smoke Testing ?
6. What are the objectives of testing?
7. What are the testing principles the software engineer must apply while
performing the software testing?
8. Define White Box Testing?
9. What are the two levels of testing?
10.What are the various testing activities?
11.Write short note on black box testing.
12.What is equivalence partitioning?
13.What is Regression Testing?
14.What is a boundary value analysis?
15.What are the reasons behind to perform white box testing?
16.What is cyclomatic complexity?
17.How to compute the cyclomatic complexity?
18.Distinguish between verification and validation.
19.What are the various testing strategies for conventional software?
20.Write about drivers and stubs.
21.What are the approaches of integration testing?
22.What are the advantages and disadvantages of big-bang?
23.What are the benefits of smoke testing?
24.What are the conditions exists after performing validation testing?
25.Distinguish between alpha and beta testing.
26.What are the various types of system testing?
PART B
1. Explain the types of software testing. (16)
2. Explain in detail about Black box testing. (16)
3. Explain about the software testing strategies. (16)
4. Explain in detail about Integration testing. (16)
5. Explain in detail about system testing. (16)
UNIT V-SOFTWARE PROJECT MANAGEMENT
PART A (2 marks)
1. Define debugging.
2. What are the common approaches in debugging?
3. Write about the types of project plan.
4. Define measure.
5. Define metrics.
6. What are the types of metrics?


CS1301 SOFTWARE ENGINEERING

5
7. What are the advantages and disadvantages of size measure?
8. Write short note on the various estimation techniques.
9. What is the Objective of Formal Technical Reviews?
10.What is COCOMO model?
11.Give the procedure of the Delphi method.
12.What is the purpose of timeline chart?
13.What is EVA?
14.What are the metrics computed during error tracking activity?
15.Why software change occurs?
16.Write about software change strategies.
17.Define CASE Tools.
18.What is software maintenance?
19.Define maintenance.
20.What are the types of software maintenance?
21.What is architectural evolution?
22.How the CASE tools are classified?
23.What are the types of static testing tools?
Part B
1. Explain about software cost estimation. (16)
2. Explain in detail about COCOMO model. (16)
3. Explain in detail about Delphi Method. (16)
4. Explain in detail about software Maintenance. (16)
5. Explain about CASE tools. (16)
****************

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Uploaded by Dr ARCHANA  RAJU


cse fifth semester question papers ans banks with solution free donload


ANNA UNIVERSITY OF TECHNOLOGY, COIMBATORE,Chennai

B E – COMPUTER SCIENCE AND ENGINEERING
Semester – V

Theory
080230017
Discrete Mathematics 3 1 0 4
080230018
PC Hardware and Trouble Shooting 3 0 0 3
080230019
Software Engineering 3 0 0 3
080230020
Formal Languages and Automata Theory 3 1 0 4
080230021
Java Programming 3 0 0 3
080230022
Computer Networks 3 0 0 3
Practical
080230023
Software Engineering Lab 0 0 3 2
080230024
Java Programming Lab 0 0 3 2
080230025
Computer Networks Lab 0 0 3 2

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CS2303 Theory of Computation Question Bank :
  • Theory of Computation–Question Bank - Kings - 1st Edition comming soon
  • Theory of Computation Question Bank 2011 Edition
CS2305 Programming Paradigms Question Bank :
  • Programming Paradigms - REC Question Bank - 1st Edition

CSE FIFTH, anna university question bank for CSE, CSE, IT, IT FIFTH SEM, QUESTION BANKS, Software Engineering, MATHS, COMPUTER NETWORKS, computer science, Theory of communication, System Software, CS 2305 - PROGRAMMING PARADIGMS question Banks, PROGRAMS, LAB MANUALS, 



UNIT I PROPOSITIONAL CALCULUS 10 + 3
Propositions – Logical connectives – Compound propositions – Conditional and biconditional
propositions – Truth tables – Tautologies and contradictions – Contrapositive – Logical
equivalences and implications – DeMorgan’s Laws – Normal forms – Principal conjunctive and
disjunctive normal forms – Rules of inference – Arguments - Validity of arguments.
UNIT II PREDICATE CALCULUS 9 + 3
Predicates – Statement function – Variables – Free and bound variables – Quantifiers –
Universe of discourse – Logical equivalences and implications for quantified statements
– Theory of inference – The rules of universal specification and generalization – Validity of
arguments.
UNIT III SET THEORY 10 + 3
Basic concepts – Notations – Subset – Algebra of sets – The power set – Ordered pairs and
Cartesian product – Relations on sets –Types of relations and their properties – Relational
matrix and the graph of relation – Partitions – Equivalence relations – Partial ordering – Poset –
Hasse diagram – Lattices and their properties – Sublattices – Boolean algebra –
Homomorphism.
UNIT IV FUNCTIONS 7 + 3
Definitions of functions – Classification of functions –Type of functions - Examples –
Composition of functions – Inverse functions – Binary and n-ary operations – Characteristic
function of a set – Hashing functions – Recursive functions – Permutation functions.
UNIT V GROUPS 9 + 3
Algebraic systems – Definitions – Examples – Properties – Semigroups – Monoids –
Homomorphism – Sub semigroups and Submonoids - Cosets and Lagrange’s theorem –
Normal subgroups – Normal algebraic system with two binary operations - Codes and group
codes – Basic notions of error correction - Error recovery in group codes.
TUTORIAL 15
TOTAL : 60
Text Book:
1. Trembly J.P and Manohar R, “Discrete Mathematical Structures with Applications to
Computer Science”, Tata McGraw–Hill Pub. Co. Ltd, New Delhi, 2003.
2. Ralph. P. Grimaldi, “Discrete and Combinatorial Mathematics: An Applied Introduction”,
Fourth Edition, Pearson Education Asia, Delhi, 2002.
References:
1. Bernard Kolman, Robert C. Busby, Sharan Cutler Ross, “Discrete Mathematical
Structures”, Fourth Indian reprint, Pearson Education Pvt Ltd., New Delhi, 2003.
2. Kenneth H.Rosen, “Discrete Mathematics and its Applications”, Sixth Edition, Tata
McGraw – Hill Pub. Co. Ltd., New Delhi, 2006


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080230018 PC HARDWARE AND TROUBLE SHOOTING
L T P M C
3 0 0 100 3
Unit – I Introduction 9
Introduction - Computer Organization – Number Systems and Codes – Memory – ALU – CU –
Instruction prefetch – Interrupts – I/O Techniques – Device Controllers - Error Detection
Techniques – Microprocessor – Personal Computer Concepts – Advanced System Concepts –
Microcomputer Concepts – OS – Multitasking and Multiprogramming – Virtual Memory – Cache
Memory – Modern PC and User.
Unit – II Peripheral Devices 9
Introduction – Keyboard – CRT Display Monitor – Printer – Magnetic Storage Devices – FDD –
HDD – Special Types of Disk Drives – Mouse and Trackball – Modem – Fax Modem – CD ROM
Drive – Scanner – Digital Camera – DVD – Special Peripherals.
Unit – III PC Hardware Overview 9
Introduction – Hardware BIOS DOS Interaction – The PC family – PC hardware – Inside the
System Box – Motherboard Logic – Memory Space – Peripheral Interfaces and Controllers –
Keyboard Interface – CRT Display interface – FDC – HDC.
Unit – IV Installation and Preventive Maintenance 9
Introduction – system configuration – pre installation planning – Installation practice – routine
checks – PC Assembling and integration – BIOS setup – Engineering versions and compatibility
– preventive maintenance – DOS – Virus – Data Recovery.
Unit – V Troubleshooting 9
Introduction – computer faults – Nature of faults – Types of faults – Diagnostic programs and
tools – Microprocessor and Firmware – Programmable LSI’s – Bus Faults – Faults Elimination
process – Systematic Troubleshooting – Symptoms observation and analysis – fault diagnosis –
fault rectification – Troubleshooting levels – FDD, HDD, CD ROM Problems.
Total : 45
Text Book:
1. B. Govindarajalu, “IBM PC Clones Hardware, Troubleshooting and Maintenance”, 2/E,
TMH, 2002. [
References:
1. Peter Abel, Niyaz Nizamuddin, “IMB PC Assembly Language and Programming”,
Pearson Education, 2007
2. Scott Mueller, “Repairing PC's”, PHI,1992


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080230019 SOFTWARE ENGINEERING
L T P M C
3 0 0 100 3
UNIT I Introduction to Software Engineering 9
Introduction to Software Engineering - A systems Approach- An Engineering Approach-
Members of the Development Team- How Has Software Engineering changed?- Information
Systems Example- Real- Time Example
Modeling the process and Life cycle
The meaning of process –Software process Models- Tools and Techniques for Process
Modeling- Practical process modeling- Information system Example- Real- Time Example
Unit II 9
Planning and Managing the project
Tracking progress-project personnel-Effort Estimation-Risk Management-The project Plan-
Process Models and Project Management-Information System Example- Real Time Example
Capturing the Requirements
The Requirements Process- Requirements Elicitation-Types of Requirements-Characteristic of
Requirements- Modeling Notations- Requirements and Specification Languages-Prototyping
Requirements-requirements Documentation-Validation and Verification- Measuring
Requirements –choosing a specification Technique.
Unit III 9
Designing the System
Introduction to Design- decomposition and Modularity-Architectural styles and Strategies-
Issues in Design Creation-Characteristics of Good Design-Techniques of Improving Design-
Design Evaluation and Validation-Documenting the Design-Information system Example-Real-
Time Example
Considering objects
What is OO-the OO Development process –use cases- Representing OO:An Example using
UML-OO System Desing-OO Program Desingn-OO Measurement-Information systems
Example-Real-Time Example
Unit IV 9
Writing the programs
Programming standards and procedures-Programming Guidelines-Documentation-The
Programming process-Information systems Example-Real-Time Example
Testing the programs
Software faults and failures-Testing Issues-unit Testing Integration Testing-Testing Object-
Oriented Systems-Test Planning-Automated Testing Tools-When to stop Testing-Information’s
Systems Example-Real-Time Example
Unit V 9
Testing the Systems
Principles of system testing -function testing-performance Testing-Reliability, Availability and
Maintainability-Acceptance Testing-Installation Testing-Automated system Testing-Test
Documentation-Testing safety-Critical systems-Information systems Example.
Maintaining the system
The changing system-The nature of maintenance-Maintenance Problems-Measuring
Maintenance characteristics-Maintenance Techniques and Tools-Software Rejuvention-
Information Systems Example-Real-Time Example.
Total : 45
Text Book:
1. Software Engineering Theory and Practice, Shari Lwarence Pfleeger, Joanne
M.Atlee, Third Edition, Pearson Education, 2006
2. Object-Oriented Software Engineering Using UML, Patterns, and Java,Bernd
Bruegge,Allen H.Dutoit, Second Editon, Pearson Edition, 2006
3. Roger S. Pressman, Software Engineering- A Practitioners Approach, McGraw-Hill
International Edition, Seventh Edition, 2009


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080230020 FORMAL LANGUAGES AND AUTOMATA THEORY
L T P M C
3 1 0 100 4
UNIT I 9
Mathematical preliminaries and notations – Central concepts of automata theory – Finite
automata - Deterministic Finite Automata - Nondeterministic Finite Automata – Equivalence of
DFA and NFA – Finite Automata with Epsilon transitions - Application of FA.
UNIT II 9
Regular languages: Regular Expressions – Finite Automata and Regular Expressions –
Applications of Regular Expressions - Regular Grammars.
UNIT III 9
Properties of regular languages: Pumping lemma for regular languages – Closure properties of
regular languages – Decision properties of Regular languages - Equivalence and Minimization
of Finite Automata.
UNIT IV 9
Context Free languages: Context Free Grammars – Parse Trees - Ambiguity in Grammars and
languages – Applications of Context Free Grammars - Pushdown automata (PDA) – Languages
of a PDA - Equivalence of PDA’s and CFG’s
UNIT V 9
Properties of Context Free Languages: Normal Forms(CNF,GNF) for Context Free Grammars -
Pumping lemma for CFL’s - Closure properties of CFL – Decision properties of CFL’s.
Total : 45
Text Book:
1. John E. Hopcroft, Rajeev Motwani, Jeffrey D. Ullman, “Introduction to Automata Theory,
Languages and Computation”, 3/E, Pearson Education, 2009.
2. Peter Linz, “An Introduction to formal Languages and Automata”, 4/ E, Jones &
Bartlett Pub, 2006.
References:
1. Kamala Krithivasan, Rama R, “Introduction to Formal Languages, Automata
Theory and Computation”, Pearson, 2009
2. Dr. B. N. Srinivasa Murthy, “Formal Languages and Automata Theory”, Sanguine
Publishers, 2006.


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080230021 JAVA PROGRAMMING
L T P M C
3 0 0 100 3
UNIT I 8
A look at procedure oriented programming – Object oriented programming paradigm – Basic
concepts of object oriented programming – Benefits of OOP –What is java? - Simple java
program- Java vs. C++-Tokens – Keywords – Identifiers and constants –Data types – Type
Conversions and Casting - Arrays-Operators - Control statements in java. Class fundamentals –
Declaring Objects- Assigning Object Reference Variables – introducing methods- constructors –
this keyword- garbage Collection – finalize () method – overloading methods- objects as
parameters- returning objects- access control – static- final keyword- Nested classes – Inner
classes- classes with command line arguments
UNIT II 8
Basics- Super keyword- Multilevel Hierarchy- Invoking Constructors- Method overriding Abstract
Classes – Using Final with Inheritance- Packages- Access Protection – Importing a Packages-
Interfaces-Special String Operations – Character Extraction – String Comparison – Modifying a
String –String Buffer.
UNIT III 9
Exception Types – Uncaught Exceptions – Using Try Catch – Multiple Catch – Nested Try –
throw- throws- finally – Built in Exceptions- Using Exceptions- Thread Model – Character
Streams- Stream I/O- Serialization- Files
UNIT IV 10
Applet Architecture – Skeleton- Simple Applet Display Methods- HTML APPLET tag – Passing
Parameters to the Applet- AudioClip and AppletStub Interface - Delegation Event Model – Event
Classes. Collection Interfaces – Collection Classes – Using Iterator – Maps- Comparators-
Legacy Classes and Interfaces
UNIT V 10
String Tokenizer – BitSet – Calendar – Gregorian – TimeZone – Locale – Random- Currency-
Case studies – Real time application development- Debugging the application – Testing the
application.
TOTAL = 45
Text Book:
1. D.Norton and H. Schildt, “Java 2 the complete Reference Fifth edition”, TMH, 2002 (Re
print 2009)
References:
1. By Kathy Sierra, Bert Bates, “Head First Java”, Second Edition, O'Reilly Media,
2005
2. M.Deitel and Deitel, “Java How To Program” 7/e, Prentice Hall Publications.
3. Paul Deitel , Harvey M Deitel, Java for Programmers, Pearson, 2010.
4. Elliote Rusty Harold, “Java Network Programming” Third Edition, O’Reilly
Publishers.
5. “Java Cook Book”, Second Edition O’Reily Media 2002.





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L T P M C
3 0 0 100 3
Unit I 8
Uses of Computer Networks, Components, and Direction of Data flow, Networks Components
and Categories, types of Connections, Topologies, and Reference models: OSI and TCP/IP.
Multiple Access: Random Access, Controlled Access. LAN: Token Ring, FDDI, Ethernet- Fast
Ethernet, Gigabit Ethernet, Wireless LANs: IEEE 802.11 a/b/g/n
Unit II 8
Data Link Layer: Error Detection and Correction (Parity – LRC – CRC – Hamming code), Flow
Control and Error control protocols (stop and wait – go back-N ARQ – selective repeat ARQsliding
window), HDLC, Bridges: Spanning tree .
Unit III 9
Network Layer: IP addressing methods – Subnetting, Routing Algorithms: Shortest path
Algorithm, Flooding, Flow based routing, Distance vector routing, Link state routing, Hierarchical
routing.
Unit IV 10
Transport Layer: Duties of transport layer, Multiplexing and Demultiplexing, Sockets, UDP,
TCP. Congestion Control Techniques: Leaky bucket algorithm, Token bucket algorithm.
Congestion prevention Policies: Traffic shaping, Choke packets, Load Shedding, Jitter Control.
Application Layer: DNS, SMTP, FTP, HTTP.
Unit V 10
Introduction: Storage Area Network, Peer to Peer network, Overlay network, Wireless network:
Adhoc, Sensor network, optical Network.
Total: 45
Text Book:
1. Behrouz A. Forouzan, “Data Communications and Networks”, 4/E, Tata McGraw Hill
Publication, 2006.
2.
References:
1. William Stallings ,”Data & Computer Communications”, Sixth Edition,
Pearson Education Asia, 2002.
2. Andrew. S. Tanenbaum, “Computer Networks”, Forth edition,
Pearson Education, 2002.
3. Larry L. Peterson and Bruce S. Davie ,” Computer Networks: A systems
approach” , Third Edition, Morgan Kaufmann Publishers, 2003.


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L T P M C
0 0 3 100 2
Solving Simple problems using CASE tools for Planning, cost estimation, Modeling the
requirements and configuration management
1. Payroll system (pay slip generation, detection and pay master report generation)
2. On line shopping ( Web based)
3. Banking system (with debit and credit ledger report creation)
4. Text editor
5. Online voting system
6. Library automation system (Flash message generation of new arrivals for all the users
via sms / mail alerts)




080230024 JAVA PROGRAMMING LAB
L T P M C
0 0 3 100 2
Solving Simple problems using,
1. Abstract classes
2. Inheritance
3. Interfaces
4. Event handling using applets
5. Threads(single and multiple)
6. Swings
7. File handling and I/O handling
8. Database applications (JDBC)


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080230025 COMPUTER NETWORKS LAB
L T P M C
0 0 3 100 2
Implementing the following programs
1. Network topology configuration with hubs/ switches
2. Socket programming
3. Data grams
4. TCP
5. SMTP
6. FTP
7. Implementation of any two congestion control algorithms
8. Study of various IP Address classes practically(IPv4 , IPv6 dual stack configuration)


Wednesday, July 25, 2012

Software Engineering Question Banks 2m and 16m


UNIT-I II II IV V


Uploaded by Ms Archana

Prepared By Dr Priya

2MARKS

1. What is software engineering?

Software engineering is an engineering discipline that is concerned with all aspects of

software production. Software engineers should adopt a systematic and organised approach

to their work and use appropriate tools and techniques depending on the problem to be

solved, the development constraints and the resources available.

2. What is Software?

Software is nothing but a collection of computer programs that are

documents that are indented to provide desired features, functionalities and

performance.

3. What is the process of Analysis?

In Analysis, the Problem breaking into pieces that we can understand and try to deal

with. We can thus describe the larger problem as a collection of small problems and their

interrelationships. Analysis plays a major role for any problem solving technique

Process of Analysis

14. . What is the process of Synthesis?

In Synthesis, it is the process of putting together of a large structure from small

building blocks. It is the reverse process of Analysis. Synthesis plays a major role for any

problem solving technique

Process of Synthesis

5.What is a Method?

A Method or Technique is a formal procedure for producing some result. We use this

technique to solve a problem. For Example, a chef may prepare a sauce using a sequence

of ingredients combined in a carefully timed and ordered way so that the sauce thickness

but does not curdle or separate. The procedure for preparing the sauce involves timing and

ingredients but may not depend on the type of cooking equipment used.

6. What is a Tool?

A Tool is an instrument or automated system for accomplishing something in a better

way. This “better way” can mean that the tool makes us more accurate, more efficient, or

more productive or that it enhances the quality of the resulting product.

7.What is a Procedure?

A Procedure is like a Recipe. A combination of tools and techniques that, in concert,

produce a particular product. Test plan which describes Test procedures and also tells

which tools will be used on which data sets under which circumstances so we can determine

tags : anna university question bank for CSE, CSE FIFTH, IT, Software Engineering, Anna University Chennai Question Bank, QUESTION BANKS, Anna University, MCA QUESTION BANKS, MCA, IT FIFTH SEM, 

Software Engineeirng Full Notes-New

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